![]() ![]() ![]() This is your go-to tactic when there’s a boss that needs slaying, or you’re feeling threatened by swarms of projectile-spewing enemies. Voilà you now have a fortified defense that will output consistent damage, as well as a safe place to calmly lob BBs from. Lay down both turrets, place your shield, and spread some mines around the protected area. Turret encampments are where your other abilities really start to shine. He’ll stand his ground, valiantly blasting away to earn you exp and money without you ever having to lift a finger. At the same time, don’t hesitate to use these bad boys if you’re sitting pretty at two stocked turrets, there’s basically no reason not to let one loose to rain hell upon enemies chasing you while you’re searching the map for the teleporter and other goodies. You can place two turrets at once, but despite the fact that more is generally better, you may want to hold off if a single turret will do the job. Left click and a joyous little robo-bugger will spring forth, ready and willing to shoot the everloving heck out of anything that so much as twitches within its attack radius. Pressing R will bring forth a little holographic overlay which is basically a yes/no prompt asking you if you’re sure you want to summon the life-saving power of a faithful mechanical wingman forth to your side. The alpha, the omega, the best of times, the worst of times, and probably the only reason the Engineer bothers to get out of bed in the morning: turrets. Stay on your toes, and don’t be afraid to abandon your shield and whatever’s inside it if running is a safer bet. The most important thing to remember is that, like the Gungan shield in The Phantom Menace, your big blue bubble does not stop anything that walks through it, so you’ll still be vulnerable to melee attackers. The cooldown is long, but there’s only about a 9-second downtime between active shields, so place them whenever you have projectiles that need to be negated. It negates every ranged attack in the game, including massive shockwaves from the Wandering Vagrant (giant jellyfish), death lasers from the Stone Titan, and any flavor of fireball you can imagine. The shield it creates is dome-shaped, and wide enough to fit about 10 MUL-Ts standing shoulder to shoulder. Replacing the slot normally reserved for a movement skill, your tertiary ability (Shift) places a shield generator. If you can manage to keep any of your buddies still for a second, it can be fun to slap a bunch of mines onto their and tell them to charge something (please note that I do not endorse slapping people in the(without consent). The ground, the walls, the enemies… and your friends. Side note: It’s worth noting that your mines stick to any surface. Having ten mines sitting in your fun purple backpack is a waste considering just how much damage they can do. You could place them where you think an enemy is going to be, but honestly, they’re better saved for other purposes, which I’ll get to later. The explosion will not hurt you or your allies. They do lots of damage per, so if you’re in a tight spot don’t hesitate to huck them straight into an enemy’s face at point blank. You can hold up to, and place up to, ten of them (note that even if you get upgrades letting you hold more, you can only ever have ten active!). The main issue is they’re a bit sluggish to use on the smaller baddies, which is why you’re going to want to rely on something else, one option being… That’s not to say that the BBs are bad for damage on the contrary, they’re quite powerful in full volleys, and can quickly shave down a boss’s HP. ![]() In a game full of characters that point, click, and receive instant gratification, Engineer has to charge up a volley of his cute little bouncy balls and account for the effect of gravity in order to damage targets. Now that I’ve given them a cute nickname, let me be honest with you: they kinda suck to use. – No movement ability (get some speed somewhere or cry) How to do the Thing (Engineer’s Abilities and How to Use Them)Įngi’s basic attack (M1) shoots bouncy bombs. – So much cooldown to worry about you could be mistaken for a refrigerator – Puny nerd biceps relies on turrets for protection and damage – Hugely benefit from a couple of niche items that most other characters aren’t too concerned with – Completely negate dangerous attacks from bosses – Turrets also distract enemies and absorb damage for you, because they love you – Turrets aim and shoot so you don’t have to, because aiming is hard Risk of Rain 2 Of Turrets and Healing Fungus (An Engineer Guide) A (hopefully) humorous, probably far too long-winded, and quite likely incomplete guide, on how to succeed as an Engineer.
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